> Forest of True Sight > Questions & Answers Reload this Page 60+ Member Guilds: Success and Failure
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Old Nov 20, 2005, 05:45 AM // 05:45   #21
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Large guilds fall for the same reasons small guilds fall:

Immature pissants.

A tightly knit group of friends, however large, is the way to go. Simple as that.
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Old Nov 20, 2005, 07:13 AM // 07:13   #22
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Quote:
Originally Posted by PieXags
Large guilds fall for the same reasons small guilds fall:

Immature pissants.

A tightly knit group of friends, however large, is the way to go. Simple as that.
I would have thought it was due to not enough pie to go around though!

Seriously, I agree that mature folks help a lot. We have a 17+ age requirement and that seems to help some.
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Old Nov 20, 2005, 08:51 AM // 08:51   #23
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I used to lead a guild with 100 people. (this was of course before the 100g per invite cost). It was insane. I had some very helpful and dedicated officers. But it was just too crazy to do stuff. Guild chat was like the trade chat in LA d1...crazy full of spam. You'd have to turn it off if you were doing anything like a mission. It was a very um...interactive guild, where people would talk to each other a lot, but we never really did any good GvG or PvP because there were a lot of beginners and out high level players weren't that good. I eventually turned over the guild to one of my officers and just made the guild that I have today. The 2 member guild with only my 2 accounts on it. Quite peaceful...
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Old Nov 22, 2005, 07:32 AM // 07:32   #24
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hummm
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Old Nov 22, 2005, 11:41 PM // 23:41   #25
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Spammers on our Guild Chat are asked to take it to Local or Whisper if there are more people on at the time. By now they've seen a few people removed from the Guild because of that behavior, so whether it's fear of removal or respect for the Guild Leader, they usually hush up. One of my officers was really helpful with one case in particular - he pulled them aside and talked to them in the Guild Hall for a bit. The problem member was quiet for a couple of days and then started again - they are now kicked.

I held my first Progress Check with my officers in our Forums and it's really something else. I suspected a couple were wearing the title and not working with the Members and I found out that some of them have been working with the Members but not having much luck in their efforts. Now that the rest of us know they are having some difficulty achieving their goals (like getting members into PvP) we can help them out. Good suggestion on having weekly meetings, here. It keeps the Officers focused on their responsibilities. I did have one Officer voluntarily step down - still an active Member but he didn't feel he had the time to put towards it. Personally, I think he just wanted to actually play more and have fun, so his stepping down was good and respectful of the Guild and our efforts.
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Old Nov 22, 2005, 11:51 PM // 23:51   #26
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Quote:
Originally Posted by Neo-LD
once your guild gets larger it actually becomes easier to hold together etc.

the hard part is growing a guild from a much smaller number. recruits dont just pop out of thin air. you cant just go cry guild lf people in major city centers cus you will only get nubs. no serious player will see your recruiting message and say "gee, thats the place to be isnt it!?" you have to go find them in pvp, bearing in mind that most players are already in guilds so you have to pry them away from whichever one they are currently in. because you are so small, they will probably leave. or if they dont, they will leave because you are too inactive, which is directly resultant from the fact that you are so small. you gvg to raise rank to recruit people, because YOU ARE TOO SMALL to get 8 people with the right builds on. Then take into account that whatever player you recruit will probably not be that great, so you will

so in short being a small guild trying to grow sucks. you are in the easy part. dont complain

i know exactly how it feels to have a small guild. our guild is currently 9 members...not enough diversity for gvg, and no one will jump on board precisley because we are so small. i have recruited one good player out of the last 3 i tried to recruit, i guess thats pretty good odds though. and this guy was only available because his guild just fell apart. *sigh* i wish my guild could grow...
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Old Nov 23, 2005, 02:36 AM // 02:36   #27
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To all with little guilds , Tip-
Never EVER say recruiting, (ur guild name), FIRST 5 BECOME OFFICERS- dont say that, 1/3 of ppl are noobs that join, 1/3 of ppl leave like at max 2 days after, the last 1/3 of people kick members of ur guild then leave. There are only 2 ways to start a successful guild, 1- start with ATLEAST 5 of ur friends that u trust and u know wont leave the guild just becuz its not "big". Or tombs alot until ur rank atleast 6+ and recruit rank 3+s and people will like the fact its a ranked guild so no noobs in the guild(which is another reason why people wont join).
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